The World Flying Disc Federation (WFDF) is the international governing body for the sport of flying disc. Their responsibilities include the sanctioning of world championships, regional or national flying disc competitions, to develop participation of the sport worldwide, and increase further national membership. The challenge for WFDF is to maintain and foster the spirit of the game, while also growing awareness and gain the public recognition as a sport. With membership now approaching ninety, the federation is recognized by the International Olympic Committee, the International Paralympic Committee and the International University Sports Federation. WDSF is also a member of the Association of IOC Recognized International Sports Federations, the Global Association of International Sports Federations, the International Masters Games Association and the International World Games Association.
The formats of the game that WDSF governs include Ultimate (grass & beach), Disc Golf, Freestyle, Guts, and Overall. The federation was formed in the United States and is registered in Colorado Springs with their European office based in Harxheim, Germany. As with most sports, WDSF focus a great deal on the spirit of the game, which would be very similar to fair play and sportsmanship. A much higher emphasis of this spirit of the game is placed on the format Ultimate, as this is a team sport. Maintaining the integrity of the game lies very much with the player. Actions like fouling, cheating, dangerous plays, being disrespectful to another player, and an attitude of win-at-all-costs are all examples of acting against the spirit of the game.
Looking at the variety of formats, we start with Ultimate. There are 7 team players per side on a field 64 metres by 37 metres. The end zones are in the 18 metre section. Each team defends the endzone and a goal is scored when a player catches the 175 g Discraft Ultrastar official disc. The game is self-refereed and non-contact. Beach Ultimate is very similar with the difference of smaller playing areas and with 5 players per side.
Disc Golf is very similar to traditional golf and footgolf. The flying disc is thrown from a tee pad to a target basket and each hole is completed in as few throws as possible.
Freestyle brings out special tricks and maneuvers by players, which can be either simple or very complicated. The nail delay is an example where the disc is spun on the tip of the finger before the next special maneuver is completed.
Guts is played by two teams of 5 players defending an end zone. The idea is to throw a Pro disc correctly without the opponents able to catch it.
Distance is where a player gets five rounds of three attempts to throw the disc as far as possible.
Accuracy is where the disc is thrown as accurately as possible through square objects.
Discathlon is a running event where a player completes a course of approximately 1 km with the goal of running as little as possible and by using a minimum of throws.
Double Disc Court is played by two teams of two players each and two discs. Self-Caught Flight involves throwing the disc in a high boomerang flight and then catching it with one hand. Lastly, the game of Overall includes 7 events – Disc Golf, Freestyle, Distance, Accuracy, Discathlon, Double Disc Flight and Self-Caught Flight.